You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
274 lines
11 KiB
JavaScript
274 lines
11 KiB
JavaScript
'use client';
|
|
|
|
import _extends from "@babel/runtime/helpers/esm/extends";
|
|
import _toConsumableArray from "@babel/runtime/helpers/esm/toConsumableArray";
|
|
import _objectWithoutProperties from "@babel/runtime/helpers/esm/objectWithoutProperties";
|
|
import _taggedTemplateLiteral from "@babel/runtime/helpers/esm/taggedTemplateLiteral";
|
|
var _templateObject, _templateObject2, _templateObject3, _templateObject4;
|
|
import * as React from 'react';
|
|
import PropTypes from 'prop-types';
|
|
import { TransitionGroup } from 'react-transition-group';
|
|
import clsx from 'clsx';
|
|
import { keyframes } from '@mui/system';
|
|
import styled from '../styles/styled';
|
|
import useThemeProps from '../styles/useThemeProps';
|
|
import Ripple from './Ripple';
|
|
import touchRippleClasses from './touchRippleClasses';
|
|
import { jsx as _jsx } from "react/jsx-runtime";
|
|
var DURATION = 550;
|
|
export var DELAY_RIPPLE = 80;
|
|
var enterKeyframe = keyframes(_templateObject || (_templateObject = _taggedTemplateLiteral(["\n 0% {\n transform: scale(0);\n opacity: 0.1;\n }\n\n 100% {\n transform: scale(1);\n opacity: 0.3;\n }\n"])));
|
|
var exitKeyframe = keyframes(_templateObject2 || (_templateObject2 = _taggedTemplateLiteral(["\n 0% {\n opacity: 1;\n }\n\n 100% {\n opacity: 0;\n }\n"])));
|
|
var pulsateKeyframe = keyframes(_templateObject3 || (_templateObject3 = _taggedTemplateLiteral(["\n 0% {\n transform: scale(1);\n }\n\n 50% {\n transform: scale(0.92);\n }\n\n 100% {\n transform: scale(1);\n }\n"])));
|
|
export var TouchRippleRoot = styled('span', {
|
|
name: 'MuiTouchRipple',
|
|
slot: 'Root'
|
|
})({
|
|
overflow: 'hidden',
|
|
pointerEvents: 'none',
|
|
position: 'absolute',
|
|
zIndex: 0,
|
|
top: 0,
|
|
right: 0,
|
|
bottom: 0,
|
|
left: 0,
|
|
borderRadius: 'inherit'
|
|
});
|
|
|
|
// This `styled()` function invokes keyframes. `styled-components` only supports keyframes
|
|
// in string templates. Do not convert these styles in JS object as it will break.
|
|
export var TouchRippleRipple = styled(Ripple, {
|
|
name: 'MuiTouchRipple',
|
|
slot: 'Ripple'
|
|
})(_templateObject4 || (_templateObject4 = _taggedTemplateLiteral(["\n opacity: 0;\n position: absolute;\n\n &.", " {\n opacity: 0.3;\n transform: scale(1);\n animation-name: ", ";\n animation-duration: ", "ms;\n animation-timing-function: ", ";\n }\n\n &.", " {\n animation-duration: ", "ms;\n }\n\n & .", " {\n opacity: 1;\n display: block;\n width: 100%;\n height: 100%;\n border-radius: 50%;\n background-color: currentColor;\n }\n\n & .", " {\n opacity: 0;\n animation-name: ", ";\n animation-duration: ", "ms;\n animation-timing-function: ", ";\n }\n\n & .", " {\n position: absolute;\n /* @noflip */\n left: 0px;\n top: 0;\n animation-name: ", ";\n animation-duration: 2500ms;\n animation-timing-function: ", ";\n animation-iteration-count: infinite;\n animation-delay: 200ms;\n }\n"])), touchRippleClasses.rippleVisible, enterKeyframe, DURATION, function (_ref) {
|
|
var theme = _ref.theme;
|
|
return theme.transitions.easing.easeInOut;
|
|
}, touchRippleClasses.ripplePulsate, function (_ref2) {
|
|
var theme = _ref2.theme;
|
|
return theme.transitions.duration.shorter;
|
|
}, touchRippleClasses.child, touchRippleClasses.childLeaving, exitKeyframe, DURATION, function (_ref3) {
|
|
var theme = _ref3.theme;
|
|
return theme.transitions.easing.easeInOut;
|
|
}, touchRippleClasses.childPulsate, pulsateKeyframe, function (_ref4) {
|
|
var theme = _ref4.theme;
|
|
return theme.transitions.easing.easeInOut;
|
|
});
|
|
|
|
/**
|
|
* @ignore - internal component.
|
|
*
|
|
* TODO v5: Make private
|
|
*/
|
|
var TouchRipple = /*#__PURE__*/React.forwardRef(function TouchRipple(inProps, ref) {
|
|
var props = useThemeProps({
|
|
props: inProps,
|
|
name: 'MuiTouchRipple'
|
|
});
|
|
var _props$center = props.center,
|
|
centerProp = _props$center === void 0 ? false : _props$center,
|
|
_props$classes = props.classes,
|
|
classes = _props$classes === void 0 ? {} : _props$classes,
|
|
className = props.className,
|
|
other = _objectWithoutProperties(props, ["center", "classes", "className"]);
|
|
var _React$useState = React.useState([]),
|
|
ripples = _React$useState[0],
|
|
setRipples = _React$useState[1];
|
|
var nextKey = React.useRef(0);
|
|
var rippleCallback = React.useRef(null);
|
|
React.useEffect(function () {
|
|
if (rippleCallback.current) {
|
|
rippleCallback.current();
|
|
rippleCallback.current = null;
|
|
}
|
|
}, [ripples]);
|
|
|
|
// Used to filter out mouse emulated events on mobile.
|
|
var ignoringMouseDown = React.useRef(false);
|
|
// We use a timer in order to only show the ripples for touch "click" like events.
|
|
// We don't want to display the ripple for touch scroll events.
|
|
var startTimer = React.useRef(0);
|
|
|
|
// This is the hook called once the previous timeout is ready.
|
|
var startTimerCommit = React.useRef(null);
|
|
var container = React.useRef(null);
|
|
React.useEffect(function () {
|
|
return function () {
|
|
if (startTimer.current) {
|
|
clearTimeout(startTimer.current);
|
|
}
|
|
};
|
|
}, []);
|
|
var startCommit = React.useCallback(function (params) {
|
|
var pulsate = params.pulsate,
|
|
rippleX = params.rippleX,
|
|
rippleY = params.rippleY,
|
|
rippleSize = params.rippleSize,
|
|
cb = params.cb;
|
|
setRipples(function (oldRipples) {
|
|
return [].concat(_toConsumableArray(oldRipples), [/*#__PURE__*/_jsx(TouchRippleRipple, {
|
|
classes: {
|
|
ripple: clsx(classes.ripple, touchRippleClasses.ripple),
|
|
rippleVisible: clsx(classes.rippleVisible, touchRippleClasses.rippleVisible),
|
|
ripplePulsate: clsx(classes.ripplePulsate, touchRippleClasses.ripplePulsate),
|
|
child: clsx(classes.child, touchRippleClasses.child),
|
|
childLeaving: clsx(classes.childLeaving, touchRippleClasses.childLeaving),
|
|
childPulsate: clsx(classes.childPulsate, touchRippleClasses.childPulsate)
|
|
},
|
|
timeout: DURATION,
|
|
pulsate: pulsate,
|
|
rippleX: rippleX,
|
|
rippleY: rippleY,
|
|
rippleSize: rippleSize
|
|
}, nextKey.current)]);
|
|
});
|
|
nextKey.current += 1;
|
|
rippleCallback.current = cb;
|
|
}, [classes]);
|
|
var start = React.useCallback(function () {
|
|
var event = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
|
|
var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
|
|
var cb = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : function () {};
|
|
var _options$pulsate = options.pulsate,
|
|
pulsate = _options$pulsate === void 0 ? false : _options$pulsate,
|
|
_options$center = options.center,
|
|
center = _options$center === void 0 ? centerProp || options.pulsate : _options$center,
|
|
_options$fakeElement = options.fakeElement,
|
|
fakeElement = _options$fakeElement === void 0 ? false : _options$fakeElement;
|
|
if ((event == null ? void 0 : event.type) === 'mousedown' && ignoringMouseDown.current) {
|
|
ignoringMouseDown.current = false;
|
|
return;
|
|
}
|
|
if ((event == null ? void 0 : event.type) === 'touchstart') {
|
|
ignoringMouseDown.current = true;
|
|
}
|
|
var element = fakeElement ? null : container.current;
|
|
var rect = element ? element.getBoundingClientRect() : {
|
|
width: 0,
|
|
height: 0,
|
|
left: 0,
|
|
top: 0
|
|
};
|
|
|
|
// Get the size of the ripple
|
|
var rippleX;
|
|
var rippleY;
|
|
var rippleSize;
|
|
if (center || event === undefined || event.clientX === 0 && event.clientY === 0 || !event.clientX && !event.touches) {
|
|
rippleX = Math.round(rect.width / 2);
|
|
rippleY = Math.round(rect.height / 2);
|
|
} else {
|
|
var _ref5 = event.touches && event.touches.length > 0 ? event.touches[0] : event,
|
|
clientX = _ref5.clientX,
|
|
clientY = _ref5.clientY;
|
|
rippleX = Math.round(clientX - rect.left);
|
|
rippleY = Math.round(clientY - rect.top);
|
|
}
|
|
if (center) {
|
|
rippleSize = Math.sqrt((2 * Math.pow(rect.width, 2) + Math.pow(rect.height, 2)) / 3);
|
|
|
|
// For some reason the animation is broken on Mobile Chrome if the size is even.
|
|
if (rippleSize % 2 === 0) {
|
|
rippleSize += 1;
|
|
}
|
|
} else {
|
|
var sizeX = Math.max(Math.abs((element ? element.clientWidth : 0) - rippleX), rippleX) * 2 + 2;
|
|
var sizeY = Math.max(Math.abs((element ? element.clientHeight : 0) - rippleY), rippleY) * 2 + 2;
|
|
rippleSize = Math.sqrt(Math.pow(sizeX, 2) + Math.pow(sizeY, 2));
|
|
}
|
|
|
|
// Touche devices
|
|
if (event != null && event.touches) {
|
|
// check that this isn't another touchstart due to multitouch
|
|
// otherwise we will only clear a single timer when unmounting while two
|
|
// are running
|
|
if (startTimerCommit.current === null) {
|
|
// Prepare the ripple effect.
|
|
startTimerCommit.current = function () {
|
|
startCommit({
|
|
pulsate: pulsate,
|
|
rippleX: rippleX,
|
|
rippleY: rippleY,
|
|
rippleSize: rippleSize,
|
|
cb: cb
|
|
});
|
|
};
|
|
// Delay the execution of the ripple effect.
|
|
startTimer.current = setTimeout(function () {
|
|
if (startTimerCommit.current) {
|
|
startTimerCommit.current();
|
|
startTimerCommit.current = null;
|
|
}
|
|
}, DELAY_RIPPLE); // We have to make a tradeoff with this value.
|
|
}
|
|
} else {
|
|
startCommit({
|
|
pulsate: pulsate,
|
|
rippleX: rippleX,
|
|
rippleY: rippleY,
|
|
rippleSize: rippleSize,
|
|
cb: cb
|
|
});
|
|
}
|
|
}, [centerProp, startCommit]);
|
|
var pulsate = React.useCallback(function () {
|
|
start({}, {
|
|
pulsate: true
|
|
});
|
|
}, [start]);
|
|
var stop = React.useCallback(function (event, cb) {
|
|
clearTimeout(startTimer.current);
|
|
|
|
// The touch interaction occurs too quickly.
|
|
// We still want to show ripple effect.
|
|
if ((event == null ? void 0 : event.type) === 'touchend' && startTimerCommit.current) {
|
|
startTimerCommit.current();
|
|
startTimerCommit.current = null;
|
|
startTimer.current = setTimeout(function () {
|
|
stop(event, cb);
|
|
});
|
|
return;
|
|
}
|
|
startTimerCommit.current = null;
|
|
setRipples(function (oldRipples) {
|
|
if (oldRipples.length > 0) {
|
|
return oldRipples.slice(1);
|
|
}
|
|
return oldRipples;
|
|
});
|
|
rippleCallback.current = cb;
|
|
}, []);
|
|
React.useImperativeHandle(ref, function () {
|
|
return {
|
|
pulsate: pulsate,
|
|
start: start,
|
|
stop: stop
|
|
};
|
|
}, [pulsate, start, stop]);
|
|
return /*#__PURE__*/_jsx(TouchRippleRoot, _extends({
|
|
className: clsx(touchRippleClasses.root, classes.root, className),
|
|
ref: container
|
|
}, other, {
|
|
children: /*#__PURE__*/_jsx(TransitionGroup, {
|
|
component: null,
|
|
exit: true,
|
|
children: ripples
|
|
})
|
|
}));
|
|
});
|
|
process.env.NODE_ENV !== "production" ? TouchRipple.propTypes = {
|
|
/**
|
|
* If `true`, the ripple starts at the center of the component
|
|
* rather than at the point of interaction.
|
|
*/
|
|
center: PropTypes.bool,
|
|
/**
|
|
* Override or extend the styles applied to the component.
|
|
* See [CSS API](#css) below for more details.
|
|
*/
|
|
classes: PropTypes.object,
|
|
/**
|
|
* @ignore
|
|
*/
|
|
className: PropTypes.string
|
|
} : void 0;
|
|
export default TouchRipple; |